givenofox: (03)
ren "i have no idea how this works!" hana ([personal profile] givenofox) wrote2018-05-13 03:20 pm

Reverie Clinic

 In absence of a proper, accessible medbay, Ren has opted to open his own make-shift clinic using what they have available to them on the ship.

This clinic is located at Room 26, on Crew Deck 6. It is located next to his own quarters.

Though anyone is allowed in for treatment, Ren has one specific rule: It must be made clear if anyone entering is registered to a room yet. This is because, if they are not, the quarters being used will register to them and then they have to figure something out! This does not mean they will be denied medical attention, however.



LAYOUT







Sitting Area: This will be used for, should it ever actually be busy, anyone waiting to be seen. Generally, anyone not being treated or assisting in running the clinic in some way is expected to remain here for safety and sanitary reasons.

Kitchen: The kitchen is mainly used for the sterilization of any bandages and equipment Ren is able to get his hands on. Once they are able to secure real food and not machine gunk, Ren will arrange meals for anyone resting in the clinic in his own kitchen.

Bedroom: The bedroom consists of four parts: One double bed, two bunk beds, and two wardrobe. Unless there is more than one patient, the double bed will always be used. If requested, the bunk bed can be used for up to two friends who want to remain with the patient if they're needed to stay in the clinic for longer than a night.

If there is more than one patient, the more injured/sick person will be given the double bed.

Clean linens and any extra supplies, such as extra clothes for a patient should they manage to get any, will be kept in the wardrobe.

Bathroom: Obvious. Characters can request assistance in anything bathroom related if need be.







WHAT CAN BE TREATED IN THE CLINIC?

Right now, the clinic is limited to what can be found in the first aid/med kits and what can be done with some jerry-rigging. This means that they can be bandage wounds, treat burns, assess injuries, etc. Broken bones can be set, but it's currently up the air how they will be bandaged.

Additionally, if a character comes down ill, they will be welcomed to stay in the clinic to keep from spreading whatever they have around.

As the clinics capability expands, this will be updated!


WHEN IS THE CLINIC AVAILABLE? WILL IT COST ANYTHING/DO I NEED TO TRADE FOR HELP?

Technically 24/7! Ren and Alucard are pretty much always on-call. Ren will spend a few hours a day in the clinic dealing with upkeep and supplies but he lives right next door, so even when he's not there he can be summoned. 

If it's not urgent, Ren will request for it to be arranged ahead of time.

Nothing is expected for treatment at the clinic, though Ren always encourages donation of any supplies found, and he does expect his supplies back.


MY CHARACTER HAS MEDICAL KNOWLEDGE, CAN THEY HELP?

Absolutely! Though it may end up being on more of a 'as needed' basis, as the clinic is so tiny.